Before a wandering trader spawns, the game should check several things to determine trades:
- Where the wandering trader is going to spawn, so the trades won’t come from the biome they’re in
- Where the player has been in terms of biomes, with a higher probability to trade items from biomes players never visited
- What items a player has bought from a wandering trader before and how many of them, which would make trades bought multiple times more likely to show up
After the wandering trader spawns, there could also be a new tab where players can toggle renewable items the player has (like saplings, moss, etc) to determine if future wandering traders spawn with these items.
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