No undead bosses in the dungeons yet, so… link to part 3, and just keep clinking links till you get to part 1. https://feedback.minecraft.net/hc/en-us/community/posts/46596800590349-Dungeon-Upgrade-Part-II?page=1#community_comment_46596885622029. Starting with a vault boss, the necromancer, 60 hp, summons melee skeleton minions, shoots orbs that kind of follow you and deal 8 damage on a hit. And a second vault boss, the withered warrior, a undead warrior who has 80 hp, and either has a axe, spear, or sword that does damage of netherite tier, and does wither on a hit. Now, a labyrinth boss, the death knight, armed with a sword, spear, or axe, plus a shield, and uses them skilledly. They do damage as if they were netherite tier with sharpness 3. Can summon melee skeletons with armor and control them, has 225 health. Finally, a necropolis boss, the lich, who can summon vexes, use evoker fangs, and shoot fans of green orbs that follow players a bit and do 12 damage and give you random debuffs for 15 seconds. In the center of the structure the lich is in there is a soul bound block, that is guarded by 2 necromancer mini bosses, when broken, the lich takes 150 damage, and all attacks against it now deal 1.5x damage. The lich can hover 1-5 blocks of the ground, has a melee attack that deals 10 damage and give you weakness and slowness 3 for 10 seconds, and has a attack that summons up to 3 skeletons and wither skeletons. The lich has 425 health.
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