So, this is a continuation of the dungeon post, here is part 2, which has a link to part 1. https://feedback.minecraft.net/hc/en-us/community/posts/46596800590349-Dungeon-Upgrade-Part-II?page=1#community_comment_46596885622029. So, for some more bosses for the dungeons, dragons, as Minecraft has a shortage of those. First, a labyrinth boss, the wyrm, a leg less snake like dragon, limited flight, and 200 health. Its melee attacks deal damage between iron golem and warden, except for the bite, which does sub warden damage. It has a fire breath attack which does 12 damage and lights everything in the area hit on fire. This is usually used in conjunction with flight. Attacks to the head deal 2.5x damage. The boss arena is populated with 2-8 max level villagers in cages, and if the wyrm goes and eats one it heals 25 health. For the next boss, another dragon, the wyvern, with 550 health. They have a flame breath attack that does 18 damage, and lights everything on fire, even stone, super good flight, sub warden damage melee attacks besides bite, which does warden damage, a wing attack that does huge KB, and finally a grab attack, where it picks up a player and throws them into a pit of lava or drip stone around the arena. Like with dragons, headshots deal 2.5x damage, and there is a spot on its stomach, which is only able to be reach be going under it, that deals 4x damage to the dragon if hit. See what they drop in the comments section.
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