Have an idea for a Minecraft scythe that would be the ultimate weapon of destruction. This isn’t just another sword or axe—it’s all about skill, precision, and reward. ⸻ Scythe Weapon * One-handed, thin blade like a breeze rod * Swing arc & attack speed same as sword * Base damage = fully enchanted netherite sword * Durability = 1,800 * Infinite damage stacks ♾️: every consecutive hit increases damage, miss only resets stacks if you hit a shield, 1.25s between hits to keep momentum * Faint glow on the blade that grows with each stack ⸻ Scythe-Only Enchantments Bloodbound * Heals you per stacks hit: * Level I: 0.5 hearts per 3 stacks * Level II: 1 heart per 3 stacks * Level III: 1.5 hearts per 3 stacks Momentum * Increases allowed time between hits to maintain stacks: * Level I: 1.35s * Level II: 1.5s * Level III: 1.65s ⸻ Structure: Saurdian Sanctum * Extremely rare, deep underground under Badlands only * Built from deepslate and stone, clean look with wind-glyph etchings * Only mob: Saurdian Sentinel boss * Boss regenerates HP when your stacks hit it * Defeat the boss → shrine spawns in the chamber with the scythe * No keys, no extra mobs—just boss → shrine → weapon ⸻ Why This Works * Rare, high-risk, high-reward endgame combat * Infinite stacking rewards skill and accuracy * Shields matter, missing a hit has consequences * Works the same on Bedrock & Java Edition * Feels epic, clean, and Minecrafty.
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