Vibrant Visuals should have more options to help improve performance and allow people to customize the graphics more, like whether they want a more vanilla-like or realistic look.
- Pixelated shadows on/off
- Shadows on/off
- Shadow darkness
- Shadow refresh rate
- Water reflections settings: Sky reflections only, everything reflected, or off
- Block reflections settings: Sky reflections only, everything reflected, or off
- Pixelated reflections on/off
- Shadow softness
- Wavy water on/off
- PBR on/off
- Ambient Occlusion on/off
- Biome Color Grading on/off
- Cloud settings: realistic or vanilla
- Sun and moon settings: realistic or vanilla
- Sun and moon path rotation
- Brightness and contrast settings instead of gamma
Also, the cloud distance should be labeled with the number of chunks instead of low/medium/high/ultra.
If it is possible, also add ambient occlusion to entities and not just blocks.
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