Dear Mojang,
This isn't really about Chaos Cubed, but I would like to share my thoughts anyway.
As a builder and pvper, there are multiple changes I would like to suggest.
Although it is a bug, pretty much all of high tier and even below that relies on attribute swapping- breach swapping, stun slamming, things like that. It is really important for pvp and even has some applications in other areas, so you really should re-add it.
The second change has to do with the grass in the dappled forest. I really don't like the orange-red grass in the dappled forest, and instead suggest that either you make a new type of moss (you already have pale moss) or finally implement a way to change biomes in survival. A constant annoyance of builders everywhere is when grass, leaf and water colors aren't what the builder wants them to be. The change could be over time or quickly, but it would be a solution to the problem made worse by the red grass.
The third change is actually just suggestions for the biome itself. I think that maybe more pumpkins and fallen leaves couldn't hurt, along with a new mob or two. Personally, I think the brown bear would be a good addition, and it has many potential uses. Owls would also be good. I think that trial chambers should be updated to match the new blocks and mobs, like changing the chains to copper or putting zombie horsemen in. The archeology system could also be revisited, as the reward isn't currently adequate for the time spent.
Thanks, a Minecrafter
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