This update will be about Pets and right now all pets do fight and give gifts 1. so what if a wolf is fighting and it is low health it should stop fighting and go to the owner at low health (1-6 health) so they don’t die easily 2. Pets should sleep near carpets, campfires (near campfires not on it) and beds instead of staring at you at night and no they don’t skip the night. 3. hidden trust systems when first tamed (level 1) only walks when following owner probably sleeps near owner rarely (not in a bad area with hostile mobs or too dark) level 2 better trust to owner sleeps close to owner a little bit more frequently and kind of runs to follow owner. Level 3 Best trust Has an 40% chance to sleep near owner (lv1 10% lv2 25% lv3 40%) and Runs to owner when following Like excited or happy (No UI for trust levels). 4. Food and Water bowls There will be an new item called “Bowl” it can be placed and holds 5 food items or 1 water bucket (only the water) so when the pet eats from it it can regenerate a bit just like how a player eats food and regenerates. 5. An item called “Treat” it can be fed to pets to give them regeneration 2 for 5s (has an cooldown of 3min because if no cooldown it will be too OP. 6. Tameable rabbits and foxes they will have the same sleeping system as the Cat and wolf and When pets are Idle (sitting) they should have Sleeping animations not just staring at you and looking away.
6. Some pet toy items Not looking like mods stuff and that’s all for this pet upda
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