Idea: Divide the game into two modes right in the menu: Kids Mode for relaxing and Hardcore/Advanced Mode for those looking for a challenge. What's needed in Advanced: Combat: Revert the sword block, add parrying and timing to make battles skill-dependent. Atmosphere: Nights should be truly frightening. Dementia effects, hallucinations, and complete darkness where you can't survive without light. Cataclysms like tornadoes that destroy buildings. Content: The Skulk dimension through a portal in the Ancient City. More bosses are needed, a unique boss for each biome. Pets: Fully tamed foxes (loot collection) and the ability to raise your own dragon for flight. Economy: Give free Minecoins for completing challenges in Advanced. Bonuses for veterans (10+ years of experience). Separate leaderboards for each mode. Optimization: in-game texture selection (16x-64x) and Low Detail Mode to ensure everything runs smoothly on mobile devices like the Galaxy A56. Push notifications like "the dog is waiting for you" to motivate players to return. Microsoft, make a game for players, not just for marketing.
Please sign in to leave a comment.
0 Comments