At the moment, it's hard to think about geyser usage in fun interactive ways because of it's randomness. I was thinking that a rumble sound could play a little bit before the geyser erupt to help players know in advance. This could also be on another frequency (game event) to be detected by Sculk Sensors, making it possible to link a light indicator that one will activate, for mini-game purpose for exemple.
Unless there is something in the work to make in activable with redstone or something.
Any of those would be really cool for mini-games, like a parkour track and more !
Please sign in to leave a comment.
0 Comments