What do you want done?
I suggest adding a new small hostile mob — the Mosquito. It should spawn in Birch Forests or near water sources at night.
Why do you want something done?
Currently, some biomes feel too "empty" and safe. This mob will add a unique atmospheric challenge to survival. It introduces a new type of threat that isn't just about killing the player, but about causing tactical distraction and requiring better preparation.
How do you want something done?
– Behavior: The Mosquito is a small, flying hostile mob. Its attack deals 0.5 hearts of damage and inflicts a "Bleeding" effect for 0.5 seconds.
– The "Itch" Effect: If a player is bitten 3 times in a row, they receive a new effect called "Itch".
– Itch Mechanics: This effect lasts 5–10 seconds. It mimics the "damage wobble" and sound (as if the player is being hit), but it does not actually reduce HP. It serves as a major distraction during combat or building.
– Cure: The Itch effect cannot be removed by milk. It can only be cured by eating a Golden Carrot, making this item more strategically valuable.
– Armor Interaction: Wearing a full set of any armor (must be a complete set) increases the threshold: the "Itch" effect only triggers after 5–6 bites instead of 3.
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