With the addition of sulfur caves containing streaks of cinnabar and sulfur, a mix of nutrient rich sulfur and toxic cinnabar should at least show some sort of an affect on the surrounding soil. By adding some sort of new wilted tree above these caves, you could illustrate the dangerous affects of these minerals without adding some sort of negative affect to the player. This new tree would also be a perfect chance to add a new color of wood which could be some sort of dark gray/black to match its half-dead appearance, kept alive by the sulfur rich soil while also decaying from the toxic mercury found in cinnabar. To prevent these trees from being annoying to obtain, they should just generate and drop saplings like normal and should not be created by adding some sort of wilting mechanic that turns normal trees into wilted trees whenever they are placed near sulfur caves.
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