It would be good to add path tracing to the vibrant visuals, as well as dynamic lighting, and have sunlight reflect in the character's eyes. At night, the environment would become darker (40% less light), and during midday, sunlight would reflect off brick slabs, making some parts slightly orange and brighter. Cats' eyes would also glow in the dark and at night, and torchlight would reflect slightly onto mobs and the character. The moon would also have the same brightness as the sun. Adding light manipulation would also make clouds whiter and shimmer near the sun, and tree leaves would sway
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