First of all, I'm very happy with the start of Vulkan testing in Java Edition; I'm seeing an increase in FPS (50%+) and less frequent stuttering. Keep it up!
Alright, the debug screen (F3) needs to be calibrated for the Vulkan API. It identifies 100% GPU usage as negative (red), which would be true in the context of OpenGL, but in the Vulkan API, it only indicates that the GPU is working efficiently!
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