New pilagers, but with a base. These will be travelers who rob villages to survive. They will have swords instead of courses and axes. Bases will consist of three tents with one campfire. The base will house five or eight evil settlers with two horses, or two devastators with one new sorcerer or evil mage. He will summon evil bats that can blind the player for 10 seconds. He will use a spear for defense, and if no one attacks him for 10, 20 seconds, or a minute, he will be able to heal. Health points are 10 or 20 seconds. Loot from chests will either be a chest or there will be thread, bread, potatoes, ropes, sticks, a saddle, and healing potions obtainable from chests, etc.
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