In real life, if sulfur is left to gather in large amounts, it becomes incredibly toxic. Poisonous gasses, acidic water, and if you eat it you become deathly ill.
So an entire cave biome full of the stuff shouldn't just be colorful with the only "bad" thing being bubbles that give you the nausea effect and a passive mob. This biome should be really dangerous to go through, some place you can go in and have fun avoiding all the dangerous parts.
Take all the ideas you have now and triple their danger. Make Acid Water a new thing that spawns in this biome, make potent sulfur spread gas clouds in an AOE, make the sulfur blocks themselves dangerous but rewarding to collect. Just make the biome a challenge and you have a winner.
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