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New warden behavior to prevent cheesing


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    I would like more for it to break blocks, but only when in the final anger stage. That would make it difficult to pillar up and impossible to just hide behind a wall. It could roar and throw its arms forward and break a 3x3 in front of it. That would also help with it getting stuck on dripstone all the time.

    I mean, it can dig itself in and out of solid rock in a matter of seconds, why shouldn't it be able to punch through a wall.