A fair few people I've seen have wanted to make it so the Warden is some sort of boss or gives a hefty reward when defeating it. But, I would prefer that to not be the case, ever. You see, with the addition of the Ancient City in the "Very Scary Snapshot," there was a new block added that cannot be harvested, much like how Budding Amethyst works. So I was thinking: What if we add an interactive object in the Ancient City. Making it worth the trouble of knowing where it is, and an easy way to re-access it so that the player can go there to interact with this object once more.
As such, I propose the "Soulfire Forge," a special forging block that allows you to progress further beyond Netherite. The forge would require fire ignited on soul sand/soil underneath to be able to function, and cannot be moved by pistons, and cannot be harvested by any means.
Another use for this interactive block would be the ability to upgrade the Elytra, such as giving it Armor or increasing Flight Retainment, where it will allow you to fly longer with less need of rockets.
Placing a villager near this block... ... ???
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