it feels that these mobs spawn way too much in the same area and it gets hard to manage when low on resources. I also find myself dying because of a mob that spawned right behind me (mostly creepers). there would also be times where the mobs would spawn in a cave full of torches with no dark spots. i feel that this should be looked into. who knows, maybe they added hardcore and accidentally made the spawning more diffcult for the normal gamemode.
I don’t blame the mob systems you have set either i think they overall are fine. but the hit boxes from the player compared to the mobs is at a severe disadvantage. So i feel in general the hit boxes need to be increased and spawns need to be decreased a bit (not for hardcore)
thanks for reading, and if anyone agrees, please upvote!
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