When a villager's workstation is near something related to it, the table will have special things. Let's say a librarian has Bookshelves and the villager has a better chance of trading more books and will make them cheaper, if he has an enchantment table he has a better chance of selling higher level books. If a farmer has plantations, he has a better chance of selling golden carrots if he has a carrot plantation. this would force players to have villages instead of repetitive cubicles. In itself a player can keep the cubicles but what I am suggesting is making it more efficient with this new mechanic.
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