Cant block melee attacks, so most of the time, it holds it down, only putting it up in response to projectiles.
Higher difficulty settings will obviously improve their Ai
SHIELD DOWN MODE
Axes also knock it into this mode, and not being as competent as the player, the cooldown on using the shield again is significantly higher.
DOOR WHACK
Since both of the zombie's hands are full, they need a new attack, so I figure they just attack using the door. It's a slower attack than your average zombie, but it has longer reach. While they're attacking, they obviously can't block at the same time..
SUNBLOCK
When daylight comes out, these undead are smart enough to see their salvation when they have it, and hold their door above their head, shielding them and any zombies next to them from the sun temporarily. (This can also be their shield move when a projectile comes from above, and even when up because of the sun, it still blocks projectiles from above).
They start burning if they try to attack
NATURALLY SPAWNING
Oak - normal forest, plains, swamp, dripstone caves
Spruce - taigas, all other cold biomes (stony peaks aren't cold, they spawn next to warmer biomes)
Birch - birch forest, rarely in normal forest
Dark oak - dark oak forest, badlands (related to dark oak mineshafts in badlands)
Jungle - jungle, desert
Acacia - savanna, stony peaks
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