unmovable block parity
as I'm sure you know unmovable blocks on java can sometimes be moved on bedrock, say for example the common chest, on java it's unmovable by a piston but on bedrock acts like any other movable block. to fix that I'm proposing a "tuff piston" it would be made of tuff instead of cobblestone, full blocks of redstone and iron, and maybe stripped logs for wood. it would fix the problem by having these mechanics on both versions, it would be able to push the disputed blocks but it would only be able to push one of any block, and there wouldn't be any way to make it a "sticky tuff piston" unless there's a new type of slime from frogs or something in the wild update as well as it itself only being able to be pushed by itself. I apologize if I posted this before, but when checking up on it a few days later I couldn't find the post so here I am making another.
Please sign in to leave a comment.