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Parity means making features behave consistently across different Minecraft editions, most commonly between Minecraft: Java Edition and Minecraft: Bedrock Edition. Use this category to discuss released features that exist in both versions of the game but work differently. Please note that bugs are not parity issues and should be reported separately.

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[Parity to Bedrock] Speedrun Gameplay

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  • 0
    Registered User commented
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    Things what's bad in Bedrock.

    1. You can't arrow the crystals. The dragon will continue to heal.

    2. Your water will go away. You will experience sweat when dragon throws you away.

    3. Dragon is more fierce in Bedrock. You will be more often to be blown away while climbing the crystal tower (then die multiple times).

    4. You die easily even if you have Netherite.

    5. You can spam swords but beds do more damage. But the code of Bedrock will still hurt you when you use beds. (This is what I do because I can't explode the crystal i-still-die-lol).

    Good luck everyone. Let's change Minecraft.

  • 1
    Registered User commented
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    Bruh, the damage algorithm, and attack cooldown is a part of 1.9 Combat update on Java which never came to Bedrock edition, because of the fact that it's harder for touch controls to play with that Combat system it's easier on pc cuz you can move you camera while clicking with fingers, it's alot harder on PE platforms of Bedrock so it's postponed on Bedrock Edition