I noticed that it might be possible to not summon the Warden at all while exploring the deep dark cities, by being good at stealth, which is not a good thing in my opinion. I want to see it in-game, and not be forced to summon it.
I think that this could be fixed by adding a new sculk block, which would require the Warden to be around it for some amount of time. After that, it would give the player some good items or a lot of XP.
I think it would be fun to lure the Warden towards the block, and not get caught by it.
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