A Command that executes another command when something happens, but if it doesnt happen it will run nothing or another command.
You can specify wich entities triggers it.
These triggers could be: Tag change, Tag change to, Broke Block, Placed Block, Ate something, Used something, Attacked entity, Rotated by, Moved, Moved to, Touched Block, Touched Entity, Touched Color, Picked up item, opened inventory, Edited Inventory, Interacted with, Touched coordinate, pressed key, etc.
This could be very helpful in map creation and other command creations!
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