Suspended Dungeons would be extensive End dungeons that would hang via chains and supports beneath the End Islands. Unlike the current 1.17 dungeons, these dungeons would consist of long, trap-filled corridors, several combat/loot-filled rooms, and unique mobs. The traps for these dungeons could range from spike traps and mob/player-activated falling blocks to simple holes in the floor; a single misstep in these dungeons could mean a trip into the void for careless players and their belongings. These dungeons would also contain valuable loot such as ores, high level enchanted books, and potentially some new items. I have a brief list of item ideas that could make this dungeon worth exploring:
Enchanted Book: Stun (weapon enchantment that stuns players), Void Totem (teleports the player to the nearest top of a block if the player is falling into the void), End Shield (a shield that teleports the player if a projectile is coming at them; like the Elytra, it would break but remain in the player’s inventory), Ender Helm (helmet that would give the player two extra hearts and regeneration), Ender Core (chestplate that boosts strength and defense), Ender Leggings (leggings that nullify stunning and levitation), and Ender Boots (boots that allows players to jump once in mid-air; essentially a double-jump). As a note, you couldn’t wear more than one piece of the Ender Armor and get the buffs.
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