when you kill the warden right now i am guessing it will not drop anything, i have an idea to change that. Warden claw tools and Warden hide armor. the armor would be from warden hides which you would be guaranteed one, but 2 would be a 30% chance and a third would be a 10% chance, a forth would be 2% chance. The warden hide armor recipe would look just like the rest. BUT there is a thing called a warden heart that has a 1% chance of dropping. or every time you kill it it drops one of the Warden hide/claw items.
When you get one of these you can add it to your warden hide armor with the smithing table. the normal warden hide armor would give you 5 extra hearts and full protection, like netherite. The catch is you only get the extra 5 hearts if you have a full set AND because the warden cant see well you would have this pulsiating vision thing where you can see a white outline of blocks but no color to not make the armor too powerfull. With the Warden heart you would add it to the chest piece in the smithing table and it adds a row of extra hearts to the normal one row but then you would have a permanant white outline of everything (including mobs) kind of like if every block and entity was hit with a spectral arrow.
The only other thing is the warden claw tools, the sword would be able to one tap creepers, skeletons, zombies and all other mobs that aren't bosses or mini bosses. this is just an idea i came up with my friends! Best regards, ThtStkyStk13
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