I think that most or all fire and poison effects and enchantments should do the same amount of damage that they currently do at level three. And when you upgrade them, the duration of these effects would increase. This would make unique items’ (such as the ghost kindler and green menace) built in fire/poison effects significantly more powerful while still allowing higher levels to be significant improvements. As of right now, the level one Fire Trail baked into the Ghost Kindler makes me prefer a normal ghostly armor with level 3 Fire Trail for the type of build the Kindler was intended for. If these items are ever to become more relevant, the level one Fire and poison enchantments need a buff.
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