A hostile mob the size of two players appearing in a new cave.
When this mob finds a player, it restrains the player and takes him to the abductor's hideout.
This "abductor hideout" is also a small cave-like structure created in a new cave, in which there is a room to trap the player.
The room has a gimmick to kill the player.
However, it is possible to attack and defeat it while being restrained by this mob.
The physical strength is set a little higher, but if you have a weapon, you can easily defeat it.
This mob exists to give players a "sudden fear of being kidnapped".
If you have any other good ideas, please let us know in the comments.
Thank you for taking a look at my idea.
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