Commands let players perform actions and customize gameplay using text-based instructions. Use this topic to share feedback and ideas for improving commands and related tools.

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Make @s command in chain command block target the player in the original cm

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    This will cause quite a lot of unnecessary lag or a huge refactor as this information is not at all shared. A chain command block doesn't know which command block triggered it (only what direction is next), and having this information "saved" through the chain can cause quite some memory usage.