I made a post about adding neutral child varients for the illager mobs. Two of them. Both of them were taken down. My idea was that child illagers could spawn in villages, mansions, or outposts. They would not attack any mob intentonialy unprovoked, including golems and villagers. Golems would not attack them intentoinaly unless the child attacks first. If there is a group of child illagers, and one of them is attacked, all of them in the area (certian raidus?) would retailate against the attacker. They would be faster and have the same health as an adult illager. kids in mansions would be neutral, perhaps following an adult illager of their type or in a group of other child illagers? Evokers would summon smaller vexes that deal less damage and their spike attack would be smaller, have less range and deal less damage, but the evoker itself can escape quickly. Vindicators would have wooden or stone axes and be faster. Pillagers would have worse aim and once again, be faster.
Perhaps they could retreat or if their weapon breaks, they could pick up items laying on the ground?
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