Pretty straight forward suggestion. This would make it possible to generate a structure that generates naturally in a location of player’s choice
/generate structure ~ ~ ~ [village, pillager_outpost, monument, buried_treasure, end city, nether fortress, mansion, stronghold, witch hut, igloo, and any other in game structures] Scale [only usable for end cities, villages, and nether fortresses] (1 is default size of the structure, and 5 is 5x the structure’s normal size)
The Y coordinate the player enters will be the bottom of the structure, villages will generate on the terrain, any other structure overlaps the terrain it’s generated on. When the player enters the coordinates as ~ ~ ~ the structure shall be generated with the player in the center of it. This would also be useful since the player can’t copy structures like mansions using the structure block, speaking of, this command could be part of the structure block.
Sincerely, ShinyMew76
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