If the player has an item in their inventory and then they throw it on the ground it will be counted as a litter items that get thrown out of their inventory when they die will not be counted as litter though is 3-5 pieces of litter despawn then a litter bug will spawn in it will only have one health and it will only do one damage but then the more you litter from that point on it will become stronger every food item you drop it will consume and gain half a heart more every other item that is not a food item you drop Will increase its attack power it can also throw items at you that are not consumable to deal half a heart of damage at you and then drop the item on the ground for you if you do not pick it up or you throw out of your inventory again it will pick up the item once more if you manage to defeat this it will give you all the items you have littered with back and if you lose to it it could pop up a death message like remember not to litter this would teach people not to litter more and they could still dispose of items such as putting them in a composter or throwing them in some lava which would be the equivalent of a trash can in Minecraft because Minecraft does not have trash cans also when you defeat it the items will no longer be counted as litter until you pick them back up and if you lose to it it could despawn and leave all the items behind as well. Thank you for your time, listening to my idea, and making Minecraft better every day!
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