Any parent mob (for example: Sheep, Zombie, Chicken) will protect its child whenever you hit the parent or the child. It will become aggressive and start to deal damage to the player (1.5 hearts per hit w/ out any armour on). It will be like a mother doing anything to protect it's child. Not only will this add something more unique to the parent mobs, but it will make it a little more challenging to find food/recourses. Maybe each parent mob could get a new aggressive/angry sound effect . And maybe if you feed the child enough food, the mother will see you as an ally and will help you find some crops or fight some hostile mobs (just an optional idea). I think this will be a unique feature to parent mobs. :]
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