Today I am offering a very thoughtful idea, an idea that could come after Caves and Cliffs, improving an aspect of Minecraft that has always been there: the skin, or the aspect, as it was wanted to call an aspect of Minecraft, something that has been there been since 1.0, and now there are thousands of pages with thousands of skins, but like the caves it needs a new look: a new model of Skin: the thin model a model who have 3 pixels in the arms and three pixels in the legs, another very good addition would be a third layer of skin in which you could put things like more realistic skirts and shoes but without physics and this third layer would be hidden when wearing an armor or In the shoes and as for example skirts they would merge with the armor but that is a lot to ask, this third layer would work with smaller polygons made with the same technique as the aspects, another good addition would be that the launcher had its own official skin editor made to add and edit these additions, in 3D that makes it easier for the players, I include myself, it can also be the inclusion with skins that are not only 64x32 and 64x64 but also 128x128 and 1024x1024 adding HD skins to the game in the process, I know of the problems that it would cause with versions prior to this update but it would only be necessary to remove the third layer or not accept that players with a skin with a third layer can enter go to previous versions and also over time making this compatible with other versions
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