When you are making your redstone suggestions, please note that Java and Bedrock will not have the exact same the same redstone systems - this would require redoing redstone system completely on one platform or the other. The two systems are functionally different and are going to stay that way. Please be sure to tag your suggestions with (Java) or (Bedrock).

7

Clock use

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    Registered User commented
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    Isn't this the same as a daylight sensor? *ScratchMyHead* 

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    Registered User commented
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    Yes, but it would allow you to set specific times unlike daylight sensor which is on/off based on the amount of light coming from the sky. 

    Not the most useful idea but a good one non the less.

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    I would absolutely love the ability to build a decent clock tower or other large clock type display with the clock time corresponding to game time. The daylight sensor provides different redstone levels according to time of day and the weather. Decent clocks can be built with timers, but if the chunk is not loaded in the morning, there is no way to tell exactly what time it is by redstone signal because you can't tell the difference between say a level 6 in the morning and a level 6 in the evening. Even if you could, there is still a few hours if ambiguity due to the difference in signal in different weather. It would be nice there was some sort of clock block or clock on an item frame that would emit a redstone level corresponding to nothing but the hour of the day or night (1 for 1:00, 2 for 2:00, etc up to 12). AM/PM can still be done by a daylight sensor. This would provide a way to build an accurate clock in Minecraft that would show the game time of day or night. Currently there is no way to do this because of the issue of the chunk only loading if someone is around (I'm playing in a Bedrock realm in survival).