Bears & Altitudes (Neutral/Protective):
Bears behave like Polar Bears: neutral unless attacked or near cubs.
Black Bear: Inhabits Taigas.
Brown Bear: Inhabits low mountains (Meadows), Forests, Birch Forests, and Taigas.
Himalayan Bear: Found in High Peaks. Features black fur with a white "V" on the chest.
Cervids & Wildlife (Not for transport):
New passive mobs to enrich the world's atmosphere.
Species: Elk (Moose), Deer, Roe Deer, Bison, and Boar.
Meat: Hunting them provides Venison or Boar meat.
Antler Shedding: Male Elks and Deer naturally drop Antlers on the ground. Players can find them while exploring.
Antler Usage: Can be used as a decoration or ground into a large amount of Bone Meal. No new weapons.
Small Predators:
Lynx: Stealthy hunter of rabbits in forests.
Wolverine: Small, highly territorial, and aggressive in Snowy Taigas.
Martens (Stone & Pine): Agile mobs that climb trees, adding life to the forest canopy.
Key Mechanics:
Wild Nature: No animals from this list can be used as transport.
Atmosphere: Focus on unique sounds (Elk calls) and realistic behavior.
Exploration: Finding dropped antlers encourages players to wander deep into the woods.
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