I get the argument that since newer consoles don’t have web browsers or file explorers, you could not import a custom skin to your account on a console, but not allowing skins you’ve uploaded on your phone or PC to be used on consoles doesn’t make sense. If you allowed imported skins (that usually only takes up a maximum of 10KB) to be uploaded on the Minecraft website or in game on phones and pcs to the cloud to be installed on other platforms, it bypasses this issue. You already use things like cloud saving on realms, so why not implement it on skins that take up less than a mb?
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