-one granite golem would spawn whenever an Iron golem spawns
-25hp (12,5 hearts)
-same shape/size as other human looking mobs
- if built by player then freely equipable
-drops granite and small chance for equipment
once a day a villager can equip/use on these golems:
Armorer: copper chest, hat or leggins
master level villager provides chainmail
Leatherworker: leather boots
master can additionally provide saddle for ONE horse for golem with spear
Weaponsmith: copper sword or spear
master provides iron
Toolsmith: copper axe
master provides iron
Fletcher: bow or crossbow and arrows (used in offhand)
master provides tipped poison arrows
Librarian: enchants with sharpness I/smite I or Protection I/projectile protection I
master upgrades to II
cleric: can drop a health I potion for use (not splash, to stay different from witches)
master can drop 3 health I
(fisherman: fishing rod to reel in enemies?)
-making the golems from granite gives additional use to it
-granite looks similar to villager skin
-explains why weapon and armor making villagers exist, besides trading with player
-gives us guardsmen, while respecting villagers refusal to fight
-more villager interaction makes villages seems more alive & human
-fit in same space and area as villagers
- don't replace iron golems since they are weaker
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