Villagers begin to yield less experience after trading for a long time.
If you lock a villager in a confined space (impossible to move within 50 blocks) and prevent them from seeing other villagers (with 5 different professions), they will become angry and increase their prices.
If a villager is far from their biome type (the one in which they spawned), they stop selling exotic resources (enchantment books).
This is because they cannot obtain the ingredients for these enchantments.
The discount received from curing the zombie virus is temporary and does not stack.
If a villager is frequently infected with the zombie virus, there is a chance they will become permanently infected.
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