Orange trees naturally generate in warm and temperate biomes, such as plains, savannas, and coastal regions. They grow as small orchards or individual trees, immediately readable as a distinct agricultural element.
Oranges can be harvested directly from the tree and used as food, crafting ingredients, or trading items. The trees regrow fruit over time, encouraging long-term farming rather than one-time harvesting.
Orange trees visually enrich landscapes, creating recognizable regions and adding color contrast to green biomes without altering terrain generation complexity.
Design goals:
• Expand farming with a renewable tree-based food source
• Strengthen biome identity and regional variety
• Encourage exploration through discoverable crops
• Add visual warmth and contrast to natural environments
Orange trees make the world feel cultivated and alive, bridging the gap between wild nature and player-built agriculture.
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