优化一下攻击键和瞄准键的可自定义键位,Optimize the customizable key bindings for the attack and aim buttons,我觉得自定义按键可以再优化一下,上面那个红色区域,我认为可以让按键在上面使用 同时也可以使一些状态buff以及动作,这种按键也能自定义,这样我认为手机端的操作方式会更加自由 这样我的世界这一款游戏,也能使用三个或者是四个手指进行游戏,从而更加自由的对世界内的东西进行操作 同时,这里也有一些反馈 就是当我在进行操作放置方块时,我控制镜头的手指意外碰到了跳跃,这使得我的镜头突然翻转,以至于跌落到岩浆中 以及就是在我放置方块时,放置键突然失灵,以至于我从高处摔落而死 这些我都希望你们能采纳并修改I think the custom buttons can be further optimized. The red area above could allow buttons to be used there while also enabling some status buffs and actions. Such buttons should also be customizable, which I believe would make the mobile control scheme more flexible. This way, games like Minecraft could be played with three or four fingers, allowing for freer manipulation of in-game elements. Additionally, I have some feedback: when I was placing blocks, my finger controlling the camera accidentally touched the jump button, causing the camera to suddenly flip and making me fall into lava. Also, while placing blocks, the placement button suddenly malfunctioned, causing me to fall from a height and die. I hope you can consider and address these issues.然后修改一下攻击键、瞄准键、跳跃键、蹲键按的时候不可以转动视角和可以开转动视角开关,还有把视角切换成第一视角第三视角和正面视角的那个键可以移到任何一个地方Then modify the attack button, aim button, jump button, and crouch button so that the view cannot be rotated when pressed, and add a toggle for rotating the view. Also, allow the key for switching between first-person, third-person, and front view perspectives to be moved to any location.
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