Please remove randomness in Bedrock Redstone. Then add the quasi-connectivity and pistons must have a faster back-and-forth movement just like in Java.
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When you are making your redstone suggestions, please note that Java and Bedrock will not have the exact same the same redstone systems - this would require redoing redstone system completely on one platform or the other. The two systems are functionally different and are going to stay that way. Please be sure to tag your suggestions with (Java) or (Bedrock).
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