Description:
I propose adding a new mob to the oceans – Mermaids. They would be rare, neutral (or hostile) mobs found near coral reefs or deep ocean monuments.
I propose adding a new mob to the oceans – Mermaids. They would be rare, neutral (or hostile) mobs found near coral reefs or deep ocean monuments.
The Drop:
When defeated using a Trident, a Mermaid has a chance to drop a unique item: the Mermaid Tail.
When defeated using a Trident, a Mermaid has a chance to drop a unique item: the Mermaid Tail.
Functionality:
The Mermaid Tail would be a new type of wearable equipment (occupying the leggings or boots slot). While worn, it provides:
The Mermaid Tail would be a new type of wearable equipment (occupying the leggings or boots slot). While worn, it provides:
- Swim Speed Boost: Significant increase in movement speed while underwater, making ocean exploration faster and more fun.
- Water Breathing: A permanent or long-lasting effect similar to the Turtle Shell, allowing the player to stay submerged for much longer.
Why this?
Currently, the Trident is mostly a weapon. Linking it to a specific drop like the Mermaid Tail gives players a greater reason to hunt for Tridents and explore the deep seas. It adds a "mythical" reward for late-game underwater adventures!
Currently, the Trident is mostly a weapon. Linking it to a specific drop like the Mermaid Tail gives players a greater reason to hunt for Tridents and explore the deep seas. It adds a "mythical" reward for late-game underwater adventures!
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