I suggest adding Crocodiles and Alligators as neutral/hostile mobs to make rivers and swamps more challenging.
1. Crocodile (Rivers & Mangrove Swamps):
A large, fast predator. It sunbathes on the shore but quickly attacks players or mobs that swim too close.
Deals high damage and has a lot of health.
2. Alligator (Swamps):
A master of camouflage. It stays perfectly still in the water, looking like a floating log.
It attacks from ambush when a player or a frog swims directly over it.
3. Drops & Use:
They drop Reptile Scutes, which can be used to craft Reinforced Boats that don't break as easily or Scale Boots for faster swimming in muddy water.
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