1. New Ice Biome Mobs
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Penguins: Adds life to frozen shores (former Mob Vote entry).
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Iceologer: Spawns in snowy biomes and raids; uses ice storms and slowing effects.
2. Shipbuilding & Naval Combat
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Custom Ships: A new Redstone activation block turns any structure into a functional, pilotable ship (no size limit, Redstone compatible).
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Cannons: Fires TNT or cannonballs; range scales with gunpowder usage.
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Ship Shields: A material-based armor system for strategic defense:
| Material | Strength | Special Notes |
| Deepslate | Low | Cheap and accessible |
| Copper | Medium | Oxidizes (loses durability) |
| Iron/Gold | Good/Medium | Solid tier / Faster repairs |
| Diamond | Very High | Extremely durable |
| Netherite | Extreme | Fire & explosion resistant |
3. Villages & Golems
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Ice Villages: New generation in cold biomes.
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Trading: Emerald Blocks are now required for high-tier trades.
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Tuff Golem: Holds/displays items; interacts with Iron and Copper Golems; supports custom commands for maps.
4. Raid Expansion
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Illusioner: Supports final waves (5–7), except in ice biomes. Uses clones, invisibility, and rapid-fire bow attacks.
Summary: This update expands ice biomes, introduces modular naval warfare, and increases the depth of raids and village mechanics.
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