Main reasons: Poor optimization, low performance, very poor quality of effects such as shadows or lighting (specifically, shadows are jerky instead of moving smoothly as time passes, there is no shadow spacing, for example, shadows should be sharp when near an object and blurry when far from an object), and cautics are just overlays that are almost invisible underwater side block ,without refraction making the wave effect look extremely artificial.The underwater window effect doesn't allow you to see the sky, for example, clouds; the reflection intensity isn't strong enough and fades when viewed at eye level with the reflective surface. Transparent blocks, like glass, should have SSR effects added—I believe that's feasible, similar to how it's done with water—and add colored shadows to the transparent blocks. Overall, Vibrant Visuals' performance is currently extremely poor, with low FPS, even lower than Ray Tracing, and worse than RTX (GTX users or those with GPUs that don't support Ray Tracing had hoped for this, but the Vibrant Visuals design team has let us down).Therefore, we request that Mojang remove Vibrant Visuals from Minecraft Bedrock.
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