Title: Ultimate Carry & Backpack System for Mobs and Blocks π·π¦β¨
Category: Mobs, Animals, and non-Humanoids
Secondary Tags: Villagers, NPC, Humanoids, Gameplay
Description:
Iβd love a feature to carry mobs, blocks, and containers in a balanced, realistic way! Players could pick up neutral/friendly mobs like Villagers, pigs, or sheep, while hostile or neutral mobs might struggle or attack. Blocks, chests, shulkers, and barrels could be carried intact with NBT data, but only one at a time.
Add a craftable backpack to carry multiple mobs or blocks, with slot upgrades (small 3, medium 6, large 9). Carrying would slow movement, water or terrain could cause escape, and mobs could react if held too long. This creates creative, strategic, and fun gameplay, letting players transport mobs, loot, and structures without cluttering the hotbar, while keeping Minecraft realistic and immersive.
This idea blends creative freedom, survival strategy, and realism, making Minecraft feel more dynamic and fun!
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