Strictly for humanoid and humanoid type mobs feedback and suggestions. Bugs, duplicate ideas, lists of things, and support issues will be deleted.

3

Expanding Inter-Villager Behaviors and Dynamics

3 Comments

Please sign in to leave a comment.

Sorted by oldest
  • 0
    Registered User commented
    Comment actions Permalink

    maybe also a expansion to the villager system like builders and more advanced villager mechanics like u can assign a chest for a farmer to put crops in and a fishermen villager who can actually fish and share fish for the village.

  • 0
    Registered User commented
    Comment actions Permalink

    Make it so they only do this if their trade prices have went up.

  • 0
    Registered User commented
    Comment actions Permalink

    Yeah, I think this some of these should be later-game developments. My primary interest, though, is the ambivalence of the villagers and their interest in themselves and what they’re doing. The more ghosts in the code, the better.