Use this topic to provide feedback and discuss announced features for the Mounts of Mayhem game drop!

1

Change in the max armor bars to make netherite armor more worth it.

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    we really need this guys

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    Registered User commented
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    2 problems:

    1. the 10 armor points already give 80% of protection, which is already op and is even more op with protection enchantment or resistance. A full second bar would make armor give 160% of protection, so you won't recieve damage unless an attack is strong enough to lower the armor protection (in case of netherite you'd need to do 80 damage for the player to even recieve damage... with unenchanted armor)

    2. netherite is already op with the extra armor toughness. While diamond armor gets reduced to 60% with 20 damage (you can do that with an axe, spear, mace, an explosion from far away, a bow, etc), netherite gets reduced to 64%. Seems small but is a lot with high damage. With the damage of a spear in an elytra diamond gets reduced to around 40% while netherite is reduced to 52%

    Maybe instead of giving more armor they could add 1 extra armor toughness to netherite to make it more worth it