Here are some Ideas that I think would make cold areas more interesting.
Mobs
—The Frostbitten
A Zombie Variant with the same health as a Husk and deals the damage of a normal zombie, while dealing the Frostbite Effect.
— Wooly Ravager (WIP Name)
A passive mob that spawns in small herds. It’s covered with a thick coat of wool that also covers its eyes. It has horns like a Bighorn Sheep on the side of its head. It can be sheared for thick wool, which can be dyed to any color. it eats the powdermelon, which spawns in small patches. Can be ridden by two people.
—Frostbitten Wooly Ravager
An undead variant of the wooly ravager, with a Frostbitten and stray riding its back. Can be ridden by two people.
Items and Blocks
— Thick Wool Armor
Armor made from thick wool, and protects you from the frostbite effect.
— Icy Stone
A new Stone variant that has all the normal stone type blocks. It generates and replaces all regular stone. It has an Icy tint.
— Frozen Wood
A new wood set that has a light blue coloration, with traces of white.
— Powdermelons
When crafted with gold nuggets, it turns into a glistening powdermelon. When brewed, it will make the potion of frostbite. Potions of frostbite ignore heavy wool armor.
Effects
—Frostbite
Deals damage over time. The longer you have the effect, the slower you become, having a cap on how slow it can make you.
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